Y6 Computing
Y6 have been coding with Edublocks to create patterns using different algorithms. Children have inputted loops and conditionals while experimenting with RGB colour selections to complete their work.
28Through teaching Computing we equip children to participate in a world of rapidly-changing technology. A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Through perseverance pupils become problem-solvers and critical thinkers. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. At St Jude’s we nurture our children to become confident and independent users of computing technologies, enjoying their activities but staying safe. We want them to feel secure and know who to speak to and what to do if they have any concerns when online.
At St. Jude’s Catholic Primary School we intend to
We believe that ‘All children, including those with disadvantaged backgrounds, deserve a well-rounded, culturally rich, education”.
(Education Endowment Foundation)
Across the Computing curriculum we want our children to acquire and then secure knowledge and transferable skills that are progressively embedded from early years to KS2 and beyond.
At St Jude’s we follow the National Curriculum programme of study which covers all three areas of Computing; Computer Science, Information Technology and Digital Literacy. We use the MGL scheme of work to ensure we meet the skills required.
By the end of each phase, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study (and the additional knowledge and skills delineated within the knowledge and skills documents). Pupils will know how to use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. Pupils will recognise acceptable/unacceptable behaviour and be able to identify a range of ways to report concerns about content and contact. Pupils will talk excitedly about technology and how it can be used to promote efficiencies, yet also be aware that technology has limitations.
At St Jude’s we assess every half term. At the end of each term teachers will send subject leaders the percentage of children achieving/ not achieving and this will then be shared with the curriculum link governor.
Click the below images to view the full documents
1.1 Basic Skills
1.2 Using Word and other programs to process and format
1.3 Unplugged algorithms building a basic algorithm
1.4 Programming, coding and robotics
1.5 Data collection and representation using pictograms
1.6 Producing Digital Media
2.1 What is a computer
2.2 Unplugged Algorithms
2.3 Programming Using Scratch Jr
2.4 Storing and presenting data
2.5 Modifying text and images
2.6 Presenting information to an audience
3.1 Composing emails
3.2 Introduction to scratch
3.3 Prediction and debugging
3.4 Altering Media
3.5 Inside a computer
3.6 Publishing content online
4.1 Branching Databases
4.2 Repetitions and loops in scratch
4.3 Designing a game in scratch using repeated loops
4.4 Making a special effects movie
4.5 Smarter searching and online safety
4.6 Pixel Art
5.1 Create and search a database
5.2 Using Variables
5.3 Coding with Microbits
5.4 Stop Motion Animation
5.5 The Internet and the World
6.1 Creating Formula
6.2 Python Introduction
6.3 Programming a game
6.4 Creating a podcast
6.5 Creating a website using HTML
6.6 Social Media and being safe online
At. St. Jude’s we aim to support our families to keep our children safe online and to teach them to be responsible and use the internet in a secure and respectful way. Here are some tips to help. If you need any further advice please ask any member of staff.
To mark Safer Internet Day this year Y5 have led an online survey about online safety. They created questions and coded a Microbit to record the answers that children chose at lunchtime. They then imported the data to Microsoft Excel and used their computing skills to find the totals and compare the data using graphs and charts. Our digital leaders then used this to present in assembly.